Passionate about learning, after a degree in Japanese and then in Digital Humanities I worked as developer and project manager in the cultural heritage sector. After founding a Coderdojo in Padova (a free coding club for young people led by volunteers), Giulio started working in the educational field for H-Farm. He has designed and developed STEAM related summer camps, after-schools and workshops for H-Farm Education. He has co-authored 2 books about Scratch published by DeAgostini. Since 2019 he teaches the Computational Thinking course for University of Bologna and work as a freelance consultant with Unicorni Team, a collective of designer passionate about creative learning. In 2020 Giulio was listed as Innovation Manager by MISE and help companies rethink their internal processes and lead open innovation programmes